Sample Evaluation Instruments
Practitioners in youth media and technology programs seek exemplary tools that can be easily adapted to measure how young people's lives and learning are transformed through program experiences. Below are some samples of working evaluation instruments that have been developed and used by the Time Warner-funded youth media programs. Our thanks to these organizations for sharing their tools.
Download Adobe Acrobat Reader to open the samples below.
A thoughtfully developed evaluation plan can help articulate program evaluation goals and activities. Plans can include a program's mission, intended outcomes, and a timeline for data collection and analysis.
Samples: Educational Video Center :: Spy Hop :: YouthLink at BAVC (Youth Advisory Board) :: Video Machete
Program application or intake forms can be used to collect demographic information about youth, their expectations of the program, and prior knowledge and skills. The application process can also be used to share program goals and expectations with both participants and their parents or guardians.
Samples: AMI at Appalshop (Media Lab Application) :: YouthLink at BAVC (Youth Advisory Board Application)
Logic Model Samples
A logic model is a tool for articulating and communicating a program's goals, activities, and outcomes, which can inform both programmatic and evaluation strategies. Click here to learn more about how logic models played a role in our technical assistance efforts on behalf of Time Warner.
Samples: Reel Grrls (Program, Organization) :: Spy Hop :: YouthLink at BAVC :: Youth Radio (Media & Broadcast)
Skilled staff are critical to an effective program, and the ongoing assessment of staff training, development, and performance will help support continuous improvement and positive youth outcomes. In addition to the samples below, check out YouthLearn's example instrument for Staff Self-Assessment.
Samples: Youth Radio (Self-Assessment: Intern, Project Associate / Assessment by Supervisor on: Intern, Project Associate)
Surveys & Guidelines
Measuring actual skills and knowledge that young people acquire through program experiences is often at the heart of a program's evaluation efforts. There are many ways to gauge a participant's development of conceptual knowledge, self-efficacy or soft skills (communication, collaborative learning, intellectual curiosity, etc.). Programs often use surveys and guidelines to receive feedback and track progress.
Samples: AMI at Appalshop (Pre-Program Knowledge/Assumption, Post-Program Overall Knowledge/Skills) :: Educational Video Center (Coding Protocol for Documentary Workshop, Guidelines for Soft Skills):: Radio Rookies (Pre-Workshop Overall Knowledge/Skills) :: Spy Hop (Post-Program Web/Technology Skills) :: YouthLink at BAVC (Youth Advisory Board Feedback/Self-Assessment) :: Reel Grrls (Pre-Program Confidence Level) :: Youth Communication (Post-Program Reflection by Two Participants) :: Youth Radio (Summer Institute Feedback/Overall Knowledge/Skills)
Rubrics & Other Tools
Rubrics are commonly used assessment tools in both in and out-of-school settings that measure multiple skill sets. These samples were particularly designed for youth media projects. Other tools used include surveys on audience reactions to media products, in order to better understand the effectiveness of the works and pf the program's dissemination efforts.
Samples: Radio Rookies (Pre-Program Skill Assessment Rubric) :: Spy Hop (Video Portfolio Assessment Rubric) :: Youth Communication (Audience Analysis/Feedback on Products, Open-Ended Reader Feedback)
"Evaluation needs to be consistently integrated into program planning to be effective, and there is a diversity of evaluation methods that need to be employed to gather a full picture."
- Rebecca O'Doherty, AMI at Appalshop