_______________
News
The Classroom of Popular
Culture
[What video games can teach
us about making students want to learn]
by James Paul Gee - "Why is it that
many children can't sit still long enough
to finish their homework and yet
will spend hours playing games on the
computer? Video games are spectacularly
successful at engaging young
learners. It's not because they are easy. Good
video games are long,
complex, and difficult. They have to be; if they were
dumbed down, no one
would want to play. But if children couldn't figure out
how to play them -
and have fun doing so - game designers would soon go out
of business."
URL: http://www.edletter.org/current/gee.shtml
Referred by: Harvard Education Letter
Debate over 'computer-literate
children'
"For the past 25 years,
digital technology has been heralded as a means of
radically transforming
education. Yet despite expenditure on the part of
Government and intensive
promotion by industry, the technological
revolution in schools has failed to
materialise--claims an education expert."
URL: http://vtc.ngfl.gov.uk/docserver.php?docid=11937
Referred by: The MAGIC Network
UN debut for $100 laptop for
poor
By Jo Twist, BBC News
technology reporter in Tunis - "A prototype of a
cheap and robust laptop for
pupils has been welcomed as an 'expression
of global solidarity' by UN
Secretary General Kofi Annan. The green machine
was showcased for the first
time by MIT's Nicholas Negroponte at the
UN net summit in Tunis."
URL: http://news.bbc.co.uk/1/hi/technology/4445060.stm
_______________
Funding
Funding for Hands-on Environmental
Projects
"The Captain Planet
Foundation funds hands-on environmental projects
to encourage youth around
the world to work individually and collectively
to solve environmental
problems in their neighborhoods and communities.
Maximum Award: $2500.
Eligibility: Schools and non-profits. Deadline:
December 31, 2005."
URL: http://www.captainplanetfdn.org/aboutUs.html#policies_grant_guidelines
Referred by: PEN Weekly NewsBlast
_______________
Resources
Teen Radio Reporter
Handbook
"Want to help someone
become a radio producer? Here's a source that
instructs the reader in great
interview approaches, provides good technical
tips, lists of other Web
resources, and contains a library of wonderful stories."
URL: http://www.radiodiaries.org/handbook.pdf
Referred by: Young People's Media Network
Revised Teachers' Guide to International
Collaboration on the Internet
"One
of the key tools available to educators who would like to
internationalize
their classrooms is the newly revised 'Teacher's Guide to
International
Collaboration on the Internet,' which is now available on the
Department
of Education's website. The Teachers' Guide was written and
revised by a
team assembled by iEARN-USA."
URL: http://www.ed.gov/teachers/how/tech/international
Referred by: WWWEDU Group
_______________
Research
The Growing Popularity of and Investment in
After-School Programs
Heightens the Need for Better Information and Closer
Study
"Check out this four-page
summary of the latest research on the role, value
and impact of AFTER-SCHOOL
PROGRAMS."
URL: http://www.ecs.org/00CN2783
Referred by: Education Commission of the States (ECS)
e-Connection
_______________
Activities
TechLinks for CTCs: Science, Math, Health
& Literacy Activities for
Community Technology Centers
"This publication contains 34
inquiry-based science, math, health and literacy
activities for students in
grades K-12. Each activity lists the appropriate
grade level, estimated time,
materials needed, education standards, safety
concerns, adaptations for
children with disabilities, the educational objective,
questions to ask
students as they do the activity, information on why it
happens, links to web
sites, software suggestions, recommended reading
materials, and career
connections. Topics include electricity, magnetism,
air pressure, density,
understanding numbers, measurement, thinking skills,
and much more."
URL: http://www.deltasee.org/trainers/trainers_CTCactivities.htm
We welcome your feedback!
_______________
YouthLearn
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