_______________
Funding
Best Buy School Technology Program
"Best Buy's (http://www.bestbuy.com) te@ch (teach) program is a national
effort to reward K-12 schools that are using interactive technology to make
learning fun for kids. In the past two years, more than two thousand schools
have been awarded nearly $6 million through the te@ch program to help
them expand or enhance existing programs that use the school's available
technology to make learning more enjoyable for children."
URL:
http://fconline.fdncenter.org/pnd/3300/bestbuy
Referred by: The Digital Divide Network discussion group
Do Something Invites Applications for Fall 2005 Grants
"Deadline: September 2, 2005. Do Something awards $500 grants to
change-makers and potential community leaders age 18 and under who
identify problems in their communities and then create game plans to do
something to change their world. Grants are awarded in three areas:
community building, health, and the environment. Young people can apply on
their own, or on behalf of a group or team."
URL:
http://www.dosomething.org
Referred by: Foundation Center RFP Bulletin
Kids In Need Foundation Teacher Grants
"The 2005-06 Kids In Need Teacher Grant applications will become available
July 15. This year more than $105,000 is being offered in grants to certified
K-12 teachers at any public, private, or parochial school in the U.S. The grants
are from $100 to $500 for innovative classroom projects... The deadline to
submit applications, which can be completed and submitted online, is
September 30, 2005."
URL:
http://www.shopa.org/shopa_foundation/teacher_programs.php
Referred by: PEN Weekly NewsBlast
_______________
Resources
Free Cmap software rivals Inspiration
"A research institute in Pensacola, Fla., is taking concept-mapping software
designed in part to preserve scientists' knowledge and is giving it to schools
worldwide at no cost, as a tool to help children learn..... Cmap Tools can be
used to assess student knowledge, encourage thinking and problem solving
instead of rote learning, organize information for writing projects, and help
teachers write new curricula, IHMC [Florida Institute for Human and Machine
Cognition] officials say."
URL:
http://www.eschoolnews.com/news/showStoryRSS.cfm?ArticleID=5712&page=1
Companion Tool Kit to Elements of Effective Practice
"MENTOR/National Mentoring Partnership has just released a comprehensive
tool kit that shows organizations How to Build a Successful Mentoring
Program Using the Elements of Effective Practice. The new tool kit offers
step-by-step instructions that programs can follow to implement and adhere
to the four components of the Elements—Program Design and Planning,
Program Management, Program Operations and Program Evaluation."
URL:
http://www.mentoring.org/program_staff/eeptoolkit/index.php
Referred by: Promising Practices in Afterschool (PPAS) Listserv
_______________
Research
New On-Line Journal of Youth Development
"The National Association of Extension 4-H Agents (NAE4-HA) is pleased to
announce the creation of an exciting new multidisciplinary applied research
and practice on-line journal, Journal of Youth Development~ Bridging
Research and Practice. This journal will be focused on the development of
school-aged youth through the transition to adulthood (ages 6-22)."
URL:
http://listarchives.crc.uiuc.edu/sac/current/msg00015.html
Referred by: SAC-L Discussion List
Online field trips boost reading scores
"A free collection of online field trips and other web-based learning materials
has been shown to boost reading levels and help improve test scores among
middle-school students, according to the results of a scientifically based
research study from Maryland Public Television (MPT). Though relatively small
in size and scope, the study's findings could have national implications for
educators who embrace the internet as a tool for learning, executives at the
nonprofit television station believe."
URL:
http://www.eschoolnews.com/news/showstoryts.cfm?ArticleID=5671&page=1
_______________
Activities
Designing Video Programs for Youth
"A youth video program can be a creative and powerful tool. In addition to
technology and multimedia skills, programs encourage creative expression,
teach youth to set achievable goals, create collaborative work environments,
and build self-esteem. Read about ways to start your own youth video
program."
URL:
http://www.techsoup.org/howto/articlepage.cfm?ArticleId=434&cg=searchterms&sg=video
Referred by: TechSoup...By The Cup
We welcome your feedback!
_______________
YouthLearn
http://www.youthlearn.org
This newsletter is produced by the YouthLearn Initiative at EDC especially
for
members of the YouthLearn discussion group. Every two weeks, the newsletter
is
compiled from the entries in the YouthLearn
News Blog, including summaries
from various sources that YouthLearn staff periodically review.
Past newsletters are archived at http://www.youthlearn.org/resources/newsletter/index.html.
YouthLearn is a project of the nonprofit Education
Development Center, Inc.
Designed for youth development professionals, teachers, educators, and other
caring adults, YouthLearn provides resources and tools for developing effective
learning programs enhanced with technology, particularly in out-of-school
settings.
To subscribe or unsubscribe:
Go to http://www.youthlearn.org/join/subscribe.html
To send a message to the YouthLearn discussion group:
Send an email to youthlearn@mailman.edc.org
To write to us:
To receive future issues of this newsletter in plain text format or to write
us
with other comments or questions, send an email to info@youthlearn.org.
Copyright 2005 Education Development Center, Inc. All rights reserved.
YouthLearn was created by the Morino
Institute.