|
From
The YouthLearn Guide
Introduction
The
YouthLearn Guide will help you to:
- Plan a technology-based learning center or program
- Operate and manage the center or program
- Adopt a dynamic, inquiry-based approach to teaching
- Develop project-based learning activities
- Integrate technology into active learning opportunities
- Find additional teaching and learning resources.
Overview
This guide is a resource for planning and implementing creative,
active learning centers and programs for children and youth using
technology and the Internet. The guide offers practical advice to
get your center or program up and runningeverything
from step-by-step lessons in establishing your vision for your program
to tips on sustaining the quality of your program over the long
term. The manual also provides teaching and learning materials,
including practical, age-appropriate projects and classroom ideas.
The
guide grew out of the Morino Institute's experience with community
organizations in creating technology-based after-school programs
and was designed to provide helpful information regardless of the
level of your technical know-how. Whether you are already technologically
turbocharged or are just now tiptoeing into the Internet age, the
focus of this guide is to help you craft a potent, exciting learning
environment for children and youth using technology as a tool toward
that goal. The emphasis here is on learning and youth development;
the technology is merely a means (albeit a powerful one) to that
end.
How
to Use This Guide
The guide is not a strict prescription for designing and operating
a technology learning program; there is no one right way to do this.
Instead, the guide relies on the hard-won experiences of established
technology learning centers and presents approaches and techniques
that address a wide range of issues common to many technology-based
efforts. The strategies have been field-tested and are offered as
tips and ideas from which you can choose, depending on your organization's
particular needs and interests.
In
developing the guide, we at the Morino Institute were aware that
no two organizations and no two youth development programs are exactly
alike. Similarly, organizations will likely be at different stages
in developing their technology initiatives. Therefore, you and your
organization may already have tackled the issues presented in some
sections of the manual. You are welcome to use those parts of the
guide as a refresher or checkpoint. Or, of course, you can skip
those sections entirely.
Furthermore,
this guide is not a fundraising or technical manual; it won't tell
you how to hardwire your computer lab, nor will it help you purchase
computers or software (although it does include a brief primer on
working with technology and a section on program finances and sustainability).
The focus of the guide is to help you use your existing resources,
both human and technological, to develop exciting learning opportunities
for the young people you serve.
The
guide was created for adult practitioners who are working with children
and youth in settings that provide learning programs supported by
technology tools and the Internet. This group includes leaders of
community organizations, program directors, principals, and other
educators seeking assistance in creating or managing technology
learning programs, as well as teachers, youth development instructors,
and classroom aides looking for creative ways to integrate technology
into learning activities.
Some
information may be more useful for program administrators; other
sections may be most helpful for classroom staff. Program directors
with responsibilities for both administering technology learning
programs and developing instructional content are likely to find
relevant material in all sections of the guide. Readers are encouraged
to scan the entire guide and focus on areas that are most relevant
to their own work. The first page of each chapter of the guide has
an "audience box" indicating who might find that particular
topic of most value.
The
guide was intended to be a hands-on, flexible tool for all users.
As a result, each section has a combination of worksheets, checklists,
figures, "reality checks," tips, and additional resources
for you to apply as you see fit. You are welcome to photocopy, adapt,
or share the materials in ways that best suit your program or organization,
as long as it is strictly for noncommercial, educational purposes.
|