YouthLearn Features

New Curriculum: Youth Creative Arts for Equality

"The Texas Council on Family Violence has created a new resource: a creative arts curriculum for people aged 12-21 which uses a variety of media to enlist youth in exploring equality and nonviolence. It's directed at a youth and adult audience, and presents 12 "action plans" which are based on contemporary music, video, art, and written word examples from youth culture."

Digital Media & Learning in Afterschool

A new issue brief from Afterschool Alliance focuses on Digital Media & Learning in Afterschool: "digital media and technology are revolutionizing how, where and when children learn. As one might expect with any type of transformative innovation, digital media has compelled many educators to completely reimagine the learning experience. 

Teachers’ Ultimate Guide to Using Videos

"Teachers want to know: Among all the millions of videos out there, how do you find the great ones? How do you evaluate the quality of a video? Who are the great content creators, and what are the best curation sites?... In collaboration with educator Catlin Tucker, MindShift presents Teachers’ Guide to Videos, to answer these questions and more.

Adobe Youth Voices Aspire Awards - Deadline Approaching

The Adobe Youth Voices Aspire Awards recognizes media with original, high-quality youth-produced content that creatively express the vision for driving positive change in local communities. The deadline for media created in 2013 is midnight Pacific Time on April 19, 2013.

Eligible projects must be created by youth between the ages of 13-19 and demonstrate the power of media to give voice to youth issues and concerns.

Creativity Now! Educational Leadership Feature

The recent Education Leadership Publication features articles and research exploring how creativity and academic learning can intermingle to create meaningful learning experiences.  

 "Teachers who understand that creativity combines both originality and task appropriateness," Beghetto and Kaufman write, "are in a better position to integrate student creativity into the everyday curriculum in ways that complement, rather than compete with, academic learning."

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