YouthLearn Features

How to Smile - New Digital Library

New Digital Library Offers Informal Learning Fun in Science and Math
The University of California, Berkeley's Lawrence Hall of Science (LHS) today announced the launch of howtosmile.org, an online collection of thousands of hands-on interactive science and math activities dedicated to making learning exciting and engaging for everyone.

Community Tool Box Global Prize Contest for Community Innovations

"The Community Tool Box, a service of the Work Group for Community Health and Development at the University of Kansas, has announced the 2010 Out of the Box Prize program to honor promising initiatives that improve community health and development worldwide.

Excerpts: 

http://ctb.ku.edu/en/out_of_the_box.aspx

Referred by: Foundation Center

National STEM Video Game Challenge

Inspired by the Educate to Innovate Campaign, President Obama’s initiative to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge aims to motivate interest in STEM learning among America’s youth by tapping into students’ natural passions for playing and making video games.

Video Shorts by Palestinian Youth

Link to "a selection of video shorts produced by youth in digital storytelling workshops conducted from 2006-2008 by Voices Beyond Walls, in collaboration with youth centers in Palestinian refugee camps. Nearly 60 video shorts were produced by youth (aged 10-16 years) from 7-8 refugee camps in the West Bank, East Jerusalem, and Jordan over the past 3 years."

Learning by Playing: Video Games in the Classroom

"What if teachers gave up the vestiges of their educational past, threw away the worksheets, burned the canon and reconfigured the foundation upon which a century of learning has been built?

Syndicate content